Blog: Citizen Science Projects, People, and Perspectives
By Guest Contributor, Oct 01, 2016
Guest post by: Egle Marija Ramanauskaite Some of you have been keen to hear more news about the project to fight Alzheimer’s – EyesOnALZ (formerly known as WeCureALZ), which we introduced in the earlier posts of this series. And guess what – we have big news to tell! And a brand new citizen science game … Read more “Stall Catchers: A Citizen Science Game to Combat Alzheimer’s”
Categories: Citizen Science, Gaming, Health
By Caren Cooper, Aug 01, 2016
Fables are fun ways to accept insights into our own lives. Fairy tales are enjoyable ways to inspire hope. Augmented reality games that overlay fantasy directly onto reality are a blast, plus they create a powerful lens to understand ourselves and the world. Citizen science is a lens on the world too. The intersection of … Read more “Augmented Reality in Citizen Science to Connect with Reality”
Categories: Citizen Science, Gaming, Nature & Outdoors, Project Profile
By Jenny Cutraro, Jul 22, 2016
by Jennifer Cutraro By now, you’ve surely seen, heard about, or even joined the hordes of people wandering about outdoors, phones held right in front of their faces. In the two weeks since Pokémon Go’s release, there’s been much ado about the game: how it gets people outdoors, how it promotes physical activity, how it’s … Read more “Poké Around With Citizen Science”
Categories: Animals, Apps, Citizen Science, Ecology & Environment, Gaming, Nature & Outdoors, Other
By Carolyn Graybeal, Feb 11, 2016
Individuals diagnosed with muscle-invasive bladder cancer face a difficult treatment decision – intensive radiotherapy or complete surgical removal of their bladder. Each option has benefits and draw backs, and there are limited data available to patients and physicians to help predict which treatment might provide the best outcome. Dr. Anne Kiltie, Associate Professor of Radiation … Read more “The gamification of data analysis in cancer increases citizen contribution and reduces research time”
Categories: Apps, Biology, Citizen Science, Gaming, Project Profile
By Arvind Suresh, Dec 23, 2015
Photo: John Ohab 12 Days of Christmas The holiday season is upon us! In the spirit of the season, we’ve put together another edition of our ever popular annual 12 Days of Christmas Newsletter. Cheers! The SciStarter Team On the 1st Day of Christmas, Treezilla gave to me: A measuring tape around a pear tree, … Read more “‘Tis the Season! 12 Days of Christmas with Citizen Science”
Categories: Animals, Astronomy & Space, Biology, Birds, Citizen Science, Climate & Weather, Computers & Technology, Ecology & Environment, Gaming, Geology & Earth Sciences, Nature & Outdoors, Newsletter
By Carolyn Graybeal, Mar 02, 2015
With our ever-increasing connectivity and reliance on the internet, cybersecurity is a growing concern. Despite all the cautionary warnings about cyber safety, individuals, companies and government agencies still fall victim to attack. So what does it take to stay safe? NOVA, in partnership with computer scientists and cybersecurity experts, created the Cybersecurity Lab, a digital … Read more “Playing It Safe Online: NOVA Cybersecurity Lab Trains You to Carefully Navigate the Web”
Categories: Citizen Science, Computers & Technology, Gaming
By Arvind Suresh, Feb 23, 2015
Citizen science makes serious contributions to our understanding of the world, but that doesn’t mean we can’t have some fun doing it! Here are five projects that combine science and gameplay to create an exciting experience for everyone. Cheers! The SciStarter Team
Categories: Apps, Gaming
By Melinda T. Hough, Jan 31, 2014
VerbCorner invites citizen scientists to answer fun questions about words and their meanings to eventually help train computers to understand language. SciStarter is shuffling science into the language department. Explore the science of words with these citizen science projects! Verb. Noun. Pronoun. Adjective. Adverb. Preposition. Conjunction. Interjection… If you’re anything like me, the sight of … Read more “VerbCorner – A Window Into The Brain One Thought At A Time”
Categories: Citizen Science, Computers & Technology, Gaming
By Melinda T. Hough, Oct 10, 2013
In a technologically savvy, hyper-caffeinated, on-the-go society, it can be nearly impossible to ignore distracting information. With flashing lights to deafening sounds, even our smartphones demand attention. How does the mind sort through these conflicting signals, allowing us to concentrate and process only the most important visual cues? Ignore That! was developed by Dr. Joshua … Read more “Mind Control, Concentration, and Color – Understanding the Stroop Effect”
Categories: Citizen Science, Gaming
By Emily Lewis, Oct 03, 2013
It’s likely you never expected to aid cutting edge cancer research by playing computer games, but the makers of NanoDoc are asking citizen scientists to do just that. By designing nanoparticles – tiny clusters that are made up of only tens to thousands of atoms – and running simulations of how they interact in the … Read more “Playing Games for the Cure – Become a NanoDoc and Help Bioengineers Design New Nanomedicine”
Categories: Biology, Citizen Science, Gaming, Health, Science Education Standards